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PsYcHoS Gaming

Server Forum => Server Discussion => Topic started by: Black Ops on January 31, 2011, 08:41:06 pm



Title: suggestion...
Post by: Black Ops on January 31, 2011, 08:41:06 pm
I think that you should put the auto-kick a AFKs from server...
 couse couple times I tried to enter,but there is no free slot,and I know that,at least, 3 players was AFK..
  [smilie=emt_thx.gif]


Title: Re: suggestion...
Post by: Master of Puppets on January 31, 2011, 10:05:33 pm
And all 3 were admins i bet :) ).


Title: Re: suggestion...
Post by: =>U.K<= Sylar on February 01, 2011, 02:14:49 pm
Yeah...I'm having the same problem, quite often tbh. It's pretty hard to get on the server in the "rush hours" even when there's no other admins on, their reserved slots prevent us from joining. It's kind of annoying at times, when people msg you via steam to join the server and do some "cleaning" and you can't do that due to slot reservations....Still, I don't believe the AFKers are the real issue here. As far as I'm concerned there's hardly any AFKers at all, and even if there is some, it's never for long. I'd rather just take a closer look into reserved slots and make it so that whenever an admin wants to join, say some random player gets kicked, if the server's full that is....of course that's just a loose idea but I hope you get my point.


Title: Re: suggestion...
Post by: Master of Puppets on February 01, 2011, 04:17:38 pm
Theres always one slot free for admins to join. As soon as you join the server kicks some nonadmin so other admin can join after you. Basically you guys should always be able to join the server (if there isnt a connection atemot that the server havent identified yet a.k.a. 40/40 for few seconds).


Title: Re: suggestion...
Post by: Black Ops on February 01, 2011, 06:35:50 pm
....once,when I try to get in, I was kicked/"drop due slot reservation"(how I hate this msg ! :?: ) and he was admin upon that time


Title: Re: suggestion...
Post by: Master of Puppets on February 01, 2011, 06:42:35 pm
Ok let me check the admin flags then.

EDIT: ok should work now after map change. Sry but MoM fucked up :)


Title: Re: suggestion...
Post by: MoM on February 01, 2011, 09:52:31 pm
ye, my fault, sorry


Title: Re: suggestion...
Post by: Pretender on February 01, 2011, 10:45:01 pm
No problem. I will tell them to rent a yellow taxi and run over you.


Title: Re: suggestion...
Post by: SouthSide on February 02, 2011, 07:52:42 pm
Quote from: "Pretender"
No problem. I will tell them to rent a yellow taxi and run over you.

Where is the "Like" button?


Title: Re: suggestion...
Post by: Pindakaas on February 03, 2011, 10:10:15 am
To rent over mom you must have a big truck!!! otherwise he never die, he got to much airback on his body....  :smt005


Title: Re: suggestion...
Post by: Pretender on February 03, 2011, 11:48:59 am
Quote from: "Pindakaas"
To rent over mom you must have a big truck!!! otherwise he never die, he got to much airback on his body....  :o


Title: Re: suggestion...
Post by: MoM on February 03, 2011, 08:36:13 pm
Quote from: "Pindakaas"
To rent over mom you must have a big truck!!! otherwise he never die, he got to much airback on his body....  :smt005

LOOOL pinda zo dik ben je, maakt nie uit ;D Ik vergeef het je mijn kind xD


Title: Re: suggestion...
Post by: Pretender on February 04, 2011, 09:23:01 am
Shut up, FOOL!  :P


Title: Re: suggestion...
Post by: Master of Puppets on February 07, 2011, 02:19:34 pm
AFK managment installed,
IP filtering in chat installed (anybody who tries to advertise other servers will be kicked),
Antispawn-rape installation in progress (death zones around CT and T spawn)...


Title: Re: suggestion...
Post by: MoM on February 07, 2011, 05:29:55 pm
I agree with anti-ip addon. But afk and deathzone? Nah man that's bullshit. We gonna change the gameplay anyway, its time to put the bomb on again.


Title: Re: suggestion...
Post by: Master of Puppets on February 07, 2011, 06:25:57 pm
It just kicks afk ppl after 3 mins when the server reaches 38 slots. And ye dead zone is needed cause i really cant stand those T's camping over CT spawn. And most of the ppl on the server will agree with me.


Title: Re: suggestion...
Post by: Black Ops on February 07, 2011, 07:03:03 pm
if Im understanding corectly,you can put dead zone wherever you want,and campers would be punished with...?
how big zone is,and how match you can camp there?
Im really new with the "dead zone"...


Title: Re: suggestion...
Post by: Master of Puppets on February 07, 2011, 07:06:07 pm
Exactly. In spectator you create a cuboid zone where ever you like and set the rules for it. Whos not allowed there and for how long... So we can eliminate just the annoying camping spots on spawns w/o fucking up the rst of the game...


Title: Re: suggestion...
Post by: Black Ops on February 07, 2011, 07:36:52 pm
hmmm
I can not "vote" for or against...
I one hand, when Im CT, it piss me off when T are broke on short..
on other hand there is plenty places to prevent that...
dunno...
I think that we/you should be very careful with that..
cheers


Title: Re: suggestion...
Post by: Master of Puppets on February 07, 2011, 07:57:30 pm
We will make vote than. Both ledges above ct spawn to mid should be limited to T's as should be the area behind doors on T spawn and the ramp to tunels limited to CT's i think. ITs a DM server not a CampMatch server. I want to run around and have instant respawn. Not instant death after respawn before i can even select the guns. And the spawn protection wont do it. Cause if we set it for longer period the CT's can run to mid with extra HP...


Title: Re: suggestion...
Post by: Pretender on February 07, 2011, 08:00:02 pm
It's really annoying when lots of terrorists get scouts and try to pick as many CT's as they can from T spawn. That should be one of anti-camp spots definitely. People can suggest more.


Title: Re: suggestion...
Post by: Master of Puppets on February 07, 2011, 08:07:39 pm
Thats exactly what i dont want to limit Milos...


Title: Re: suggestion...
Post by: MoM on February 07, 2011, 08:21:27 pm
Quote from: "Pretender"
It's really annoying when lots of terrorists get scouts and try to pick as many CT's as they can from T spawn. That should be one of anti-camp spots definitely. People can suggest more.

What the fuck you saying man, thats just ego. But what i was saying is that when we enable bomb there will be less camping.

Ok lets leave the afk then, but it shouldnt be to strict. But this deadzone, for so far iam against it. Especially when we do with bomb + different kind of maps.


Title: Re: suggestion...
Post by: Pretender on February 07, 2011, 08:23:57 pm
Quote from: "Master of Puppets"
AFK managment installed,
IP filtering in chat installed (anybody who tries to advertise other servers will be kicked),
Antispawn-rape installation in progress (death zones around CT and T spawn)...
Good work bro :)
I've edited our group's steam profile so players know which modes are installed: http://steamcommunity.com/groups/psychos_community (http://steamcommunity.com/groups/psychos_community)
We can also put some news on website. Soon, when i finish negotiating with other community related to merging i will most likely make some big notification.


Title: Re: suggestion...
Post by: Master of Puppets on February 07, 2011, 08:49:15 pm
Quote from: "MoM"
Quote from: "Pretender"
It's really annoying when lots of terrorists get scouts and try to pick as many CT's as they can from T spawn. That should be one of anti-camp spots definitely. People can suggest more.

What the fuck you saying man, thats just ego. But what i was saying is that when we enable bomb there will be less camping.

Ok lets leave the afk then, but it shouldnt be to strict. But this deadzone, for so far iam against it. Especially when we do with bomb + different kind of maps.

Mom your not listening to me again. You manually create the zones. For each map. There can be 10 or 0 zones in the map. You can define the parametres. I think a T camping more than 1 min. above the CT spawn is against the DM game mode principle. If there were random spawns all over the map i wouldnt care. But like i said. Sometimes its hard even to select the guns you want...


Title: Re: suggestion...
Post by: Master of Puppets on February 07, 2011, 08:49:15 pm
Quote from: "MoM"
Quote from: "Pretender"
It's really annoying when lots of terrorists get scouts and try to pick as many CT's as they can from T spawn. That should be one of anti-camp spots definitely. People can suggest more.

What the fuck you saying man, thats just ego. But what i was saying is that when we enable bomb there will be less camping.

Ok lets leave the afk then, but it shouldnt be to strict. But this deadzone, for so far iam against it. Especially when we do with bomb + different kind of maps.

Mom your not listening to me again. You manually create the zones. For each map. There can be 10 or 0 zones in the map. You can define the parametres. I think a T camping more than 1 min. above the CT spawn is against the DM game mode principle. If there were random spawns all over the map i wouldnt care. But like i said. Sometimes its hard even to select the guns you want...


Title: Re: suggestion...
Post by: MoM on February 07, 2011, 08:57:49 pm
We ll see, you can go try it but when you customize it, do it while imagening the bomb is enabled. So camping above ct spawn would be allowed in my opinion, especially when T go rush A spot.
if you do it, i would say only T spawn, and ct spawn(below).


Title: Re: suggestion...
Post by: Pretender on February 07, 2011, 09:40:47 pm
Quote from: "MoM"
What the fuck you saying man, thats just ego. But what i was saying is that when we enable bomb there will be less camping.
Fuck yoooooou  :D I haven't said anything related to what you've said.  I even agree with enabling bomb planting because i think it would be more fun and less camping. Anyway, we can just test it for one day or one single afternoon and see how it goes.


Title: Re: suggestion...
Post by: Pretender on February 08, 2011, 08:16:53 pm
Actually we already got 2 new public servers and one war server. Those guys who joined us provided us with them. And we gave them functional website and forum for start. As the matter of fact, MoM is setting up those servers as we speak :)
I almost forgot to say that Master supprised us all and made some fancy changes to our website look & feel. And my younger brother is working on some graphics, he will be presenting it to us soon.


Title: Re: suggestion...
Post by: MoM on February 11, 2011, 05:41:02 pm
Bomb will be enabled this weekend, to see how the gameplay goes. And if the players adjust to it. ;D
Dont push the players to plant the bomb, let them explore for themselves. (just my opinion)


Title: Re: suggestion...
Post by: Black Ops on February 11, 2011, 06:16:48 pm
Ive played on DM server with bomb enabled...???
Its very difficult to successfully  plant bomb,let alone wait to explode
CT spawn is very close on each 3 BS..
But let's see how well Ts are organised..

:D
 and,btw, How about enabling friendly fire,just the thought..
 :smt003


Title: Re: suggestion...
Post by: Pretender on February 11, 2011, 09:07:47 pm
I think people will get used to it with time. It takes some organization to plant the bomb and then prevent CT's from defusing it. Terrorists will have to work together much better in future.

Enabling friendly fire would be a mess tbh. There would be too much team killing. I prefer it to be honest, but it's not recommended for DM server.


Title: Re: suggestion...
Post by: Black Ops on February 11, 2011, 09:37:06 pm
Im just kidding for ff...
:D
"What is with scores -25:100"


Title: Re: suggestion...
Post by: MoM on February 12, 2011, 04:31:59 pm
Oke, for this weekend.
- Bomb enabled.
- Teamswap after 10 rounds.


Title: Re: suggestion...
Post by: Kammerjaeger on February 12, 2011, 05:00:18 pm
As long as its not always enabled I can live with that. I thought it was really annoying when you had the bomb-DM about a year ago =/ Disturbed the gameplay by resetting the rounds every 1 minute or so (Noobs plant it but dont defend it, ct defuse, round restart....)
:)


Title: Re: suggestion...
Post by: Black Ops on February 12, 2011, 07:00:52 pm
omg how annoying is the bomb!!!!!
Its not annoying for kammer reasons,but problem is in me,I cannot stand to see that no-one of CTs will go to defuse bomb,I almost brake keyboard and mouse...
But its me,and I will try to cool of :D


Title: Re: suggestion...
Post by: Sander on February 12, 2011, 10:48:30 pm
REMOVE THE BOMB!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


Title: Re: suggestion...
Post by: Black Ops on February 13, 2011, 03:35:19 pm
Please,
Please,Please,
Please,Please,Please,
Please,Please,Please,Please,
Please,Please,Please,Please,Please
 :smt073
remove the bomb...
I cant take it anymore,
my heart just can not
 handle with that blood pressure oscillation


Title: Re: suggestion...
Post by: MoM on February 13, 2011, 04:57:30 pm
Take it easy man!! Relax, that your chillpill ;D. Bomb will stay the weekend. Ill see if i remove it tomorrow ;).
Its something players need to get used to it, dont expect everyone will rush/defuse together after one day.


Title: Re: suggestion...
Post by: Black Ops on February 13, 2011, 06:12:23 pm
now everything its ok
I have a little :smt057 time
with my :smt061
and after that everything is so sunny
:D:D:D:D:D
:D:D:D:D:D
:D:D:D:D:D


Title: Re: suggestion...
Post by: Sander on February 13, 2011, 06:15:39 pm
first i didnt like the bomb but now i found some good camp spots with scout to pop them heads  :smt023


Title: Re: suggestion...
Post by: Black Ops on February 13, 2011, 09:57:43 pm
:smt022  :smt022
Im off to kill my self..
see ya in next life...
just one Question..
how come I always stuck in team that does not care about bomb????????????
btw there is some guys that like to be in just one team(T or CT)
and I think that should be disabled..only auto and not "one by one" team swapping,a?


Title: Re: suggestion...
Post by: Kammerjaeger on February 13, 2011, 10:25:05 pm
I agree :(


Title: Re: suggestion...
Post by: Sander on February 13, 2011, 10:28:35 pm
Quote from: "Kammerjaeger"
I agree :(

Don't touch my scout  :smt076


Title: Re: suggestion...
Post by: Kammerjaeger on February 13, 2011, 10:31:13 pm
Oh and make a camper-death zone whereever they can use a scout to see enemies at the other half of the map but cannot be seen due to the damn fog <.< ;)


Title: Re: suggestion...
Post by: MoM on February 14, 2011, 12:24:34 am
Quote from: "? ? Huh? ??"
:smt022  :smt022  :smt022
Oh and remove Scouts <.<  Those pesky scoutcampers are multiplying like rabbits ;). At least it doesnt have AWP. Overpopulation of rabbits are getting killed by hunters. So why wont you be a hunter and kill these snipers. Huntseason is open.

Quote from: "Kammerjaeger"
Oh and make a camper-death zone whereever they can use a scout to see enemies at the other half of the map but cannot be seen due to the damn fog <.< ;). They are easy to rape if you go behind them (Tspawn > tunnels > underground > C bombsite > rape snipers)


Title: Re: suggestion...
Post by: Sander on February 14, 2011, 09:03:08 am
Quote from: "Mom"
Its still a battlefiend, i dont see any restrictions are making in real wars ;D. Scouts are snipers, they can camp, i dont see any reason for them not to camp.
If you hate them, then kill them ;). They are easy to rape if you go behind them (Tspawn > tunnels > underground > C bombsite > rape snipers)

I would still pop your head with my scout  :smt019


Title: Re: suggestion...
Post by: Pretender on February 14, 2011, 10:53:02 am
I love backraping those campers  :twisted:
Been stabbin' my sabre in their spine for too many times...